Product case study · Browser micro-MMO

XAGOD

A persistent browser micro-MMO built with Three.js, TypeScript and WebSockets, synchronizing nine classes, shared quests and PostgreSQL-backed world state.

ProductPersistent MMO, 3D Game
PlatformsWeb Game, Mobile Web
LanguagesEN
StackThree.js, TypeScript, WebSocket, PostgreSQL

What XAGOD is

XAGOD is part of Gerardo Salazar's independent product portfolio. The work joins product strategy, interface design, application engineering and production delivery around a specific operating problem. A persistent browser micro-MMO built with Three.js, TypeScript and WebSockets, synchronizing nine classes, shared quests and PostgreSQL-backed world state. This page is the stable, crawlable reference for the project; the interactive portfolio contains the visual walkthrough and product media.

How the system is built

The primary technology system uses Three.js, TypeScript, WebSocket, PostgreSQL. These components support the persistent mmo, 3d game workflow across Web Game, Mobile Web. The architecture is presented as shipped product evidence: interface states, domain logic, supporting services and public distribution are treated as one operating system rather than separate concept screens.

Explore the live product