RockClash
A native SwiftUI rhythm game using AVFoundation for generation, playback and lane synchronization, with StoreKit progression and export workflows.
What RockClash is
RockClash is part of Gerardo Salazar's independent product portfolio. The work joins product strategy, interface design, application engineering and production delivery around a specific operating problem. A native SwiftUI rhythm game using AVFoundation for generation, playback and lane synchronization, with StoreKit progression and export workflows. This page is the stable, crawlable reference for the project; the interactive portfolio contains the visual walkthrough and product media.
How the system is built
The primary technology system uses Swift, SwiftUI, AVFoundation, StoreKit. These components support the rhythm game, song creator workflow across iOS. The architecture is presented as shipped product evidence: interface states, domain logic, supporting services and public distribution are treated as one operating system rather than separate concept screens.