Product case study · Native puzzle game

MakoBits Merge

A native SwiftUI and SpriteKit merge game with deterministic board state, route objectives, GameKit integration and a persistent 60-character collection.

ProductMerge Puzzle, Collectible Game
PlatformsiOS
LanguagesEN, ES, PT-BR
StackSwift, SwiftUI, SpriteKit, GameKit

What MakoBits Merge is

MakoBits Merge is part of Gerardo Salazar's independent product portfolio. The work joins product strategy, interface design, application engineering and production delivery around a specific operating problem. A native SwiftUI and SpriteKit merge game with deterministic board state, route objectives, GameKit integration and a persistent 60-character collection. This page is the stable, crawlable reference for the project; the interactive portfolio contains the visual walkthrough and product media.

How the system is built

The primary technology system uses Swift, SwiftUI, SpriteKit, GameKit. These components support the merge puzzle, collectible game workflow across iOS. The architecture is presented as shipped product evidence: interface states, domain logic, supporting services and public distribution are treated as one operating system rather than separate concept screens.

Explore the live product